About this documentation

Documentation is your main assistant during development and provides fundamental information needed for apps creation and more than 40 examples with detailed explanation.

  • INTRODUCTION - gives an introduction to DHTMLX TOUCH, providing general information. Read this first to determine available development tools and the library requirements.
  • DEVELOPER's GUIDE - main chapter of the documentation covering the developer-oriented tasks such as designing, coding and processing.
    • Master Components - describes all types of main components, such as form or grid. Use this information when designing and coding your program.
    • Controls - describes all types of controls, such as button or combo. Use this information when designing and coding your program.
    • Building app architecture - provides structure-specific information that helps you design your program. Read this before designing your application.
    • Start coding in DHTMLX TOUCH - gives essential notes you should know to create the first TOUCH-based application. Use this information before coding your program.
    • Common Tasks - covers basic actions you can perform on components, such as sorting or validation. Read this when coding your program.
    • Event Handling - says about usage events: how to attach and detach event handler, which events can be handled etc. Read this when coding your app.
    • Server-side Integration & data processing - describes server-side work. Read this when you're going to 'take' data from or 'pass' data to server.
  • UI DESIGNER - contains documentation and links to UI Designer available online.
  • REFERENCE - provides reference information you need for coding. It covers all the available methods, parameters and events of the library. Use this when coding your program.
  • TUTORIALS - contains general or theme-detailed guides. Read this first, before coding your app.

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